longtail

How to Unlock Mounts in Crimson Desert: Complete Mount Guide

Updated: 2026-08-067 sections

Mounts are an essential part of exploration in Crimson Desert. The world of Pywel is vast, and traveling on foot can be slow and tedious. Mounts provide a significant speed boost, extra carrying capacity, and even combat advantages. This guide covers everything you need to know about unlocking, taming, and using mounts in Crimson Desert.

Introduction

Mounts are an essential part of exploration in Crimson Desert. The world of Pywel is vast, and traveling on foot can be slow and tedious. Mounts provide a significant speed boost, extra carrying capacity, and even combat advantages. This guide covers everything you need to know about unlocking, taming, and using mounts in Crimson Desert.

How to Unlock Mounts

Mounts unlock relatively early in the game. Here is the step-by-step process:

  1. Progress the Main Story: Mounts unlock after completing the prologue and reaching the first major settlement. This happens around level 8-10.
  2. Visit the Stable Master: In the first settlement, find the Stable Master NPC (marked with a horse icon on the map). He will give you the quest "First Steeds."
  3. Complete the Quest "First Steeds": The Stable Master asks you to tame a wild horse in a nearby meadow. The quest teaches you the taming mini-game: approach the horse slowly, feed it apples, and calm it when it gets startled. Once tamed, the horse becomes your first mount.
  4. Register the Mount: Return to the Stable Master to register your mount. This gives it a name and adds it to your stable.

After completing this quest, you can purchase additional mounts from stable masters in various settlements.

All Mount Types and Stats

Crimson Desert features several mount types, each with different stats and abilities:

MountSpeedStaminaCarry WeightCombatCost
Wild HorseMedium20050 slotsNoFree (quest)
WarhorseMedium25060 slotsYes1000 silver
StallionFast30055 slotsNo2000 silver
Armored SteedSlow35080 slotsYes (enhanced)5000 silver
Desert ScorpionMedium28070 slotsYesSpecial quest
Frost WolfFast22040 slotsYesSpecial quest
Dragon WhelpVery Fast40050 slotsYes (fire breath)Endgame reward

The Wild Horse is your free starter mount. The Warhorse is the best early upgrade for combat-focused players. The Stallion is best for pure speed. The Armored Steed is the ultimate utility mount with high carry weight and combat capability.

How to Tame Wild Mounts

In addition to purchasing mounts, you can tame wild mounts found in the wilderness. Here is how:

  1. Find a Wild Mount: Wild horses roam the Verdant Highlands meadows. Desert Scorpions are found in the Crimson Wastes. Frost Wolves appear in the Frozen North.
  2. Approach Slowly: Walk toward the mount slowly. If you sprint or make sudden movements, it will flee.
  3. Feed It: When close enough, offer food (apples for horses, meat for wolves, insects for scorpions). The mount will start eating.
  4. Calming Mini-Game: The mount may get startled during feeding. A calming prompt appears - press the indicated button at the right time to calm it. Fail too many times and the mount flees.
  5. Mount Up: Once the taming meter fills, you can mount the creature. Ride it back to a stable master to register it.

Taming success rate depends on your Taming skill level. Higher levels make the mini-game easier and reduce the number of calming prompts needed.

Mounted Combat Guide

Combat-capable mounts allow you to fight while riding. Here is what you need to know:

  • Weapon Restrictions: You can only use one-handed weapons while mounted. Two-handed weapons, bows, and staves cannot be used on horseback.
  • Mounted Attacks: Your attacks deal +20% damage while mounted due to the momentum bonus. However, attack speed is slightly reduced.
  • Trample: Sprinting into enemies on a mount deals damage and knocks them back. This is useful for breaking enemy formations.
  • Mount Health: Mounts have their own HP pool. If a mount's HP reaches 0, it is temporarily disabled (not killed) and you are dismounted. Mount HP regenerates over time.
  • Dismounting: You can dismount at any time. The mount will stay where you left it and can be called back with a whistle (if within range).
  • Mounted Skills: Certain skills are only usable while mounted, such as Cavalry Charge (a mounted dash attack) and Mounted Sweep (a wide melee swing from horseback).

Mount Customization

Mounts can be customized with various equipment and cosmetic options:

Mount Equipment

  • Saddles: Increase mount stamina or carry weight. Crafted or purchased from stable masters.
  • Armor: Increases mount HP and defense. Essential for mounted combat.
  • Reins: Improve mount turning speed and handling.

Cosmetic Options

  • Mount Dye: Change the color of your mount's coat. Uses the same dye system as equipment.
  • Accessories: Decorative items like ribbons, bells, and banners.
  • Mount Emotes: Teach your mount tricks like rearing, bowing, or prancing.

Mount Skills

Mounts have their own skill tree that improves as you ride them:

  • Endurance Training: +50 mount stamina per level
  • Sprint Burst: Temporary speed boost (3 seconds, 30 sec cooldown)
  • Hardened Hide: +20% mount defense
  • Pack Mule: +20 carry weight slots

Summary

Mounts in Crimson Desert unlock at level 8-10 through the "First Steeds" quest from the Stable Master. Your first mount (Wild Horse) is free, and additional mounts can be purchased or tamed in the wild. The Warhorse is the best early combat mount, while the Armored Steed offers the best utility. Mounts provide speed, carry capacity, and combat advantages. Customize your mount with saddles, armor, and dyes, and invest in mount skills for better performance. Remember that only one-handed weapons can be used in mounted combat.

Frequently Asked Questions

Mounts unlock after completing the prologue and reaching the first major settlement, around level 8-10. Complete the quest 'First Steeds' from the Stable Master NPC to get your first mount for free.

Yes, but only with one-handed weapons. Two-handed weapons, bows, and staves cannot be used on horseback. Mounted attacks deal +20% damage due to momentum, but attack speed is slightly reduced.

No. When a mount's HP reaches 0, it is temporarily disabled and you are dismounted. The mount is not killed and its HP regenerates over time. You can call it back with a whistle once it has recovered.

Find a wild mount in the wilderness, approach slowly, feed it appropriate food (apples for horses, meat for wolves), complete the calming mini-game, and ride it to a stable master to register it. Higher Taming skill levels make the process easier.